Ethics is the study of what goals one ought to pursue. Politics is applying ethics to a group of people. A government is a monopoly on the use of force in particular in geographic area. Political conflict occurs when the application of ethics is not monopolistic across a particular domain from a government. Anarchy is the lack of monopoly in a particular geographic area. It can be multipolar, but by its nature multiple competing uses of force inevitably devolves into warfare. Warfare is ruthless. The beauty of governance is that it prevents multi-party force games in it’s own centralized area of command. Command and governance itself however are an abstraction, and control is decentralized. Ultimately each individual is in control of themselves, and power is distributed across a populace. And it is through the abstract aggregation and integration of these distributed poles that one can talk about government and command.
- Loveofdoing
What is Scaled Governance?
As one moves down the hierarchy of governance from state to local in a subnational government, one should see stronger and more general laws at the highest level, and weaker more specific laws at the bottom of the hierarchy. Or in other words as one moves further from the real sources of power and abstraction occurs the laws themselves should be more general because they affect and are empowered by more people.
What is Decentralized Districting?
On a local level, the idea is that individual property owners should be deciding which local governments they should belong to. The way this would work is that people on the edges or fringes of a territory would be able to decide to move their property to be placed under neighboring towns, ie its laws, taxes, voting block. The property would now be treated as if it were from the neighboring town.
This would cause competition to create the best laws on the local level of government as to make sure that the town doesn’t slowly lose its base and money. It would also bring more power to the people to decide what is best for them, without completely having to leave where they live. It would incentive people closest to town centers to make more attractive laws.
Scaling Decentralizing
Now as one moves up hierarchy of government, decentralization can also occur where by town at the edge could move into a neighboring county. For this some voting mechanism could be used or the power could be implicitly kept with the mayor, and you’d also need approval from the county that the town was moving into. The same incentives would apply on the county level that would act as a mechanism to entice other towns into joining.
On the county level it gets a bit trickier. Implicitly the process is the same, but counties moving between states requires three sovereign entities to allow the process to occur. It would require both the giving and receiving state, as well the federal government to allow the process to occur.
Lower level subnational governments shouldn’t compete with the state level governments. Redundancy and fault tolerance is at the level of state and federal.
The Map is Not the Territory, But a Self Organizing, Continually Learning Map may as well be.
Currently, governments like keeping maps looking at the same. Even at the expense of what happens in territory. Government is a monopoly of force, and politics is about applying ethics. The legal system is slow to adapt for good reason, but humans need to be able to pursue goals in order to survive. Humans have to adapt their environments. Currently, If you don’t like a place’s legal system. you are ultimately bound for three courses, leaving, fighting or changing. If you leave then the poor system stays the same. If you fight you end up in jail. If you try and change it, you are in an asymmetric resource game. The system outlined gives an alternative, you leave one abstract system for another, you change your abstract environment, and you fight by weaking that particular areas laws over you.
The map needs to constantly update and adapt in order to maintain an accurate impression of the territory. Civil war, civil unrest, avoidable. As long as the map keeps adjusting.
Creation, Destruction, Combination, and Suprasystems.
A suprasystem is the level in the hierarchy above another. It having sovereignty has the power to create, destroy, and combine substructural systems. A state can create new counties, it can dissolve old counties, it can even combine counties, it can even create suprasystems like the federal government.
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This was a follow-up that might make more sense if you read.